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(+1)

Atleast make a free demo 😭

(+1)

Just wait enough until it goes free!

Oh it will?Alright thx

(+8)(-1)

i love your game and all but $50 .. really

(+1)

Ikr..i hope theres a free version in the future or atleast 20 dollars man

(+1)(-1)

It will go down as it goes down on the patreon release schedule (next week $20, and next week after that one, $10)

That's good to know thanks for the heads up on the upcoming prices.

(+5)

Will there be a free version

yes, probably... in a month or so or when another version of this game is in the hands of patrons.

(+1)

You think the Dev will have a new release done in a month?! 

We waited 10 months for this one! 

I seriously doubt more content will be available in just 1 month! 

We will be lucky if the next content release is out in 6 months! 

Theres  a good chance it will take much longer than that!

Or do you mean that the Dev will be finished giving his Patrons their copies about then? Because that I might believe.

The reason thia took such a long time is bc the game had to be recoded entirely, just like making an entire new game

Yeah, i know!  it's been 10 months waiting for an update and another 1 month until the version reaches our hands. Because first we have the patrons and then we have the mobs, unless some unknown hero leaks the game on the f95zone forum.

(+2)

As I mentioned earlier, this update took 10 months as it involved creating a new game in many areas and porting elements from the previous one. I also spent nearly 3 months updating RBL2 during that time.

Considering the work completed since I started developing games:

In 3 years and 1 month:

- RBL1: around 4 hours of gameplay (completed)

- RBL2: around 16 hours of gameplay (in progress)

- Genex Love: around 16 hours of gameplay (completed)

- 2 Love Genex: around 1-2 hours of gameplay (in progress)

Sorry if it feels like this isn’t enough, but I’m just one person trying to make games, and this is what I can offer.

(+1)

First of all, I want to say that your games are very good, and Genex Love is especially remarkable to me. I believe that many fans, like myself, recognize and appreciate your talent. That said, I would like to share a constructive suggestion about the pace of updates.

The problem is that your updates are inconsistent, receiving almost 1 to 2 updates per year! If we receive 3 updates or more, it's a profit!

I know that development can be challenging, especially for someone working alone, but perhaps prioritizing the completion of one project before starting another would help maintain a more consistent flow, making the process less overwhelming.  I've seen countless games abandoned because of this, due to lack of focus, not to mention life's obstacles!

One possibility could be to finish Reboot Love 2 before starting to seriously develop Genex Love 2, after all it only has 2 hours of gameplay, which I assume is in the early stage. Focusing on one project at a time could make the updates more regular and predictable, and stop making more games when your hands are full. which I think would be very pleasing to the community!

If it's feasible, considering the help of a small team could be a great idea to lighten the load and allow you to focus on what matters most: creating unique experiences for your players!

Thank you for your work on Genex Love, I'm excited to see what's next.

(+1)

I understand what you're saying, but I’d like to clarify a few things. Genex Love 1 has had nine updates since March 2022, averaging about one update every three and a half months. I’ve managed the same frequency for RBL2, resulting in a combined update rate of nearly once every two months.

This year, however, has been especially challenging. I’ve been dealing with personal struggles, including bouts of depression and persistent health issues like back pain, difficulty breathing through my nose, growths in my groin, and acid reflux, to name a few. I’ve also had to spend a lot of energy visiting doctors and undergoing various exams and three surgeries. My family has needed more of my support due to their own medical issues, so it hasn’t been the easiest year for development. Despite everything, I’ve done my best to keep the games moving forward.

I get what you’re saying about finding help or building a team, but I’m facing two main obstacles. First, finances are tight, and what I make currently is just enough to support my family. Second, I’m not sure I’d be comfortable working with someone else in this process. Still, rest assured, I won’t abandon these games—they’re my passion and life’s work, and nothing but death will keep me from creating them. I’m optimistic that the first 2 Love Genex update will be ready soon.

Yes.

The long-awaited update of this wonderful game has finally arrived!!🤩🤩🤩🤩

The day is here the peak is back

Viewing most recent comments 41 to 45 of 45 · Previous page · First page